This map, the Ashmadai Safe House, is the second map I created for the Storm Over Neverwinter adventure. This map is for the “Ashmadai Safe House” encounter in the second session of the adventure, “Lost Boy”.
The Ashmadai Safe House is just a shelter in the sewers below the docks of Neverwinter. The safe house is supposed to be hidden behind a curtain of polluted water that flows out. In the original map drawings, that fact is merely a footnote. In my version of the map, I’ve tried to actually have the wall of water illustrated.
I’ve taken a little poetic license with a few things. The sewer layout and muddy/watery terrain locations are a bit changed, but it shouldn’t affect the combat tactics in any substantial way if the baddies are placed in roughly the same locations called for in the original adventure details. I placed a few (subtle?) footprints up to the safe house to serve as clues to players as to the location of the hideout. The footprints are useful in a scenario where the top half of the map is obscured by fog of war. Finally, I’ve also placed a glowing magic symbol of Asmodeus in the safe house. I thought this played nicely with the rest of the adventure, but each download also contains versions without that symbol. Enjoy!
About These Maps
When running D&D adventures, I’ve often found myself gathering or creating maps for my party, like many other dungeon masters out there. This is particularly true with some of the older adventures created by Wizards of the Coast and others – which were created in an era before encounters were run on fancy Virtual Table Tops. I’ve decided to start posting the maps I’ve created to my blog under Wizards’ fan creation policy.
These maps are unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
A major portion of the image assets used in the creation of these maps are provided by Venatus Maps. Venatus Maps create a ton of wonderful maps and assets. I highly encourage all to support their work on Patreon and through their website.